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News

@@cornellsun
cornellsun.com > article > 2026 > 09 > the-next-bridge-generation-how-board-games-can-save-us

The Next Bridge Generation: How Board Games Can Save Us

3+ day, 4+ hour ago   (590+ words) The Cornell Daily Sun The Next Bridge Generation: How Board Games Can Save Us In the age of AI, board games seem an unlikely candidate for a popular pastime. The experience of playing a board game is the polar opposite…...

Toy World Magazine
toyworldmag.co.uk > exclusive-spotlight-on-games-and-puzzles

Exclusive: Spotlight on Games and Puzzles

3+ day, 10+ hour ago   (240+ words) For this month’s Games and Puzzles supplement, Toy World’s Vicky Doe speaks to leading suppliers about the growing appetite for quick-play and social games, the influence of licensing and social media and why creating a memorable experience is increasingly the…...

Campaign UK
campaignlive.co.uk > article > loose-women-s-judi-love-shares-responsible-gaming-tips-for-ukie > 4f1v5ewang0q2t9qqcdxc9k3mw

Loose Women???s Judi Love shares responsible gaming tips for Ukie

4+ day, 16+ hour ago   (29+ words) Loose Women’s Judi Love shares responsible gaming tips for Ukie Campaign UK Campaign coincides with start of summer holidays, when children have more spare time to play video games....

ICv2
icv2.com > articles > sponsored > view > 63311 > sponsored-the-halo-effect-licensed-game-opportunities-mantic-stockists

Sponsored: The 'Halo Effect' – Licensed Game Opportunities for Mantic Stockists

5+ day, 5+ hour ago   (11+ words) icv2.com...

DEV Community
dev.to > ansellmaximilian > give-garden-integrating-donations-into-a-game-using-pledge-3eo6

Give Garden: Integrating Donations into a Game Using Pledge

6+ day, 17+ hour ago   (302+ words) This is a submission for Weekend Challenge: Generosity Edition What I Built When I read... Tagged with devchallenge, weekendchallenge....

AM 1240 WJON
wjon.com > risk-it-all-dice-game-release

From Kickstarter Success To Retail Shelves, AJC Games Charts A Path In Tabletop Game Publishing

1+ week, 4+ hour ago   (320+ words) It was a trip down a rabbit hole after a suggestion from friends turned into a new game company. AJC Games founder Joe Caruso launched the company's first title, The Crimson Queen, on Kickstarter based on a party game he…...

Google News
pcgamer.com > games > sim > dwarf-fortress-co-creator-tarn-adams-was-amazed-other-devs-had-heard-of-his-game-the-first-time-he-went-to-a-convention-i-didnt-know-that-anyone-knew-what-we-were-doing

Dwarf Fortress co-creator Tarn Adams was amazed other devs had heard of his game the first time he went to a convention: 'I didn't know that anyone knew what we were doing"

1+ week, 23+ hour ago   (409+ words) Earn badges by reading articles, leaving comments, and taking quizzes. Show off your website-using chops! Save on your next hardware purchase Finding the best discounts on PC gaming hardware has never been more important. Check out our handpicked hardware deals....

Ascendants
ascendants.in > business-stories > takahouse-raises-1-5-million-impact46-whistgame-mobile-gaming

Takahouse Raises $1.5M As WhistGame’s 140,000 Users Shape Expansion

1+ week, 1+ day ago   (458+ words) Saudi gaming startup Takahouse founded by Salman S Nasser has raised $1.5 million in funding from Impact46, giving the company fresh capital to develop new products and widen its mobile game portfolio. The funding marks an important next step for Takahouse, which…...

Noisy Pixel
noisypixel.net > aggro-crab-game-publishing-rebounder-first-project

PEAK Developer Aggro Crab Expands Into Game Publishing, Announces Precision Platformer Rebounder As First Project

1+ week, 5+ day ago   (269+ words) Aggro Crab, the developer behind PEAK, Another Crab’s Treasure, Going Under, and Crashout Crew, is expanding into game publishing. Its first announced publishing project is Rebounder, a precision platformer developed by ThirtyThree for PC via Steam in 2027. The announcement arrives…...

Kellogg Insight
insight.kellogg.northwestern.edu > article > education-and-entertainment-not-a-zero-sum-game

Education and Entertainment—Not a Zero-Sum Game

1+ week, 5+ day ago   (844+ words) Alexander E. N. Jensen As video games become increasingly popular, they present a great opportunity to teach a variety of subjects. But that leaves companies attempting to both teach and entertain in a bind. Push the educational content too hard, and players…...