Install
Games Industry Ecosystem
- 835articles · 365d
- 2+ day agolatest article
- Dec 26, 2025earliest in window
- 81%with images
- 212avg words
- Games2 552
- Games 408
- Economy, Business & Finance 349
- Arts, Culture, Entertainment & Media 345
- News 235
- Finance & Business 187
- Computers & Electronics 100
- Science & Technology 45
Please confirm you are human
This browser or connection looks automated. Press and continuously hold the control for 3 seconds to enable Google-hosted web results and, when separately allowed, AI-assisted answers.
A successful check enables 100 search requests. Interactive access does not authorize scraping, systematic collection, or reuse of search output.
News
Mark Cerny and Geoff Keighley have introduced the Nova Games Foundation aimed at providing financial support to emerging designers
3+ day, 12+ hour ago (356+ words) Mark Cerny and Geoff Keighley have initiated a new philanthropic initiative called the Nova Games Foundation, designed to financially assist budding game designers. As reported by Game File, this fellowship—independent of The Game Awards and PlayStation—intends to grant…...
Who is Playing and How in Russia — A Lecture and Charts by RVI — KII Minsk 2026
3+ mon, 4+ week ago (218+ words) We continue to publish video presentations from the "Gaming Industry" conference, which took place this spring in Minsk. In light of yesterday's premium long-read "Russian Game Development in 2026 — A View from Associations" (by the way, we recommend reading it), today…...
Scopely's Monopoly Go has set a record as the quickest mobile game ever to achieve $6 billion in revenue
7+ mon, 4+ week ago (293+ words) Monopoly Go from Scopely has achieved over $6 billion in revenue, setting a record as the fastest mobile game to reach this figure. Previously, the game surpassed $5 billion within its first two years. Last year, Hasbro reported that revenue from digital…...
Analytics: MONOPOLY GO! has earned over $6 billion from in-app purchases (IAP) faster than any other mobile game
7+ mon, 4+ week ago (125+ words) Such statistics were shared by the analytics company Sensor Tower. According to analysts, MONOPOLY GO! required only 1275 days from its release to surpass the $6 billion milestone in IAP revenue. For comparison, the hit game Honor of Kings took 1762 days to…...